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    Subject[PATCH] Linux 2.5.68 - Fix gameport_close(gameport); after return in drivers/input/gameport/gameport.c
    Date
    -----BEGIN PGP SIGNED MESSAGE-----
    Hash: SHA1

    This patch applies to 2.5.68, it is listed on kbugs.org. The gameport is never closed after calibrating it.

    Please CC me with any discussion.
    - --
    Building the Future,
    Gabriel Devenyi
    devenyga@mcmaster.ca

    - ---FILE---

    - --- linux-2.5.68/drivers/input/gameport/gameport.c 2003-04-19 22:49:31.000000000 -0400
    +++ linux-2.5.68-changed/drivers/input/gameport/gameport.c 2003-05-01 14:57:51.000000000 -0400
    @@ -84,6 +84,7 @@
    if ((t = DELTA(t2,t1) - DELTA(t3,t2)) < tx) tx = t;
    }

    + gameport_close(gameport);
    return 59659 / (tx < 1 ? 1 : tx);

    #else
    @@ -93,11 +94,10 @@
    j = jiffies; while (j == jiffies);
    j = jiffies; while (j == jiffies) { t++; gameport_read(gameport); }

    + gameport_close(gameport);
    return t * HZ / 1000;

    #endif
    - -
    - - gameport_close(gameport);
    }

    static void gameport_find_dev(struct gameport *gameport)
    - ---ENFILE---
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    -
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