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    SubjectRe: Protecting processes from the OOM killer
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    Dan Kegel <dank@kegel.com> writes:

    > Alan Cox wrote:
    > > On Fri, 2003-02-28 at 01:21, Dan Kegel wrote:
    > >
    > > Everything else is armwaving "works half the time" stuff. By the time
    > > the OOM kicks in the game is already over.
    >
    > Even with overcommit disallowed, the OOM killer is going to run
    > when my users try to run too big a job, so I would still like
    > the OOM killer to behave "well".

    If OOM is called you've overcommitted memory, so this isn't true
    ... no overcommit == NULL from malloc() etc.

    --
    # James Antill -- james@and.org
    :0:
    * ^From: .*james@and\.org
    /dev/null
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