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SubjectRe: Never mind. Re: Signal left blocked after signal handler.
> One difference in 2.4.x and 2.6.x is the signal blocking
> wrt blocked signals that are _forced_ (ie anything that
> is thread-synchronous, like a SIGSEGV/SIGTRAP/SIGBUS that
> happens as a result of a fault):
> - in 2.4.x they will just punch through the block
> - in 2.6.x they will refuse to punch through a blocked
> signal, but since they can't be delivered they will
> cause the process to be killed.
> and in 2.4.x this will cause infinte SIGSEGV's (well,
> they'll be caught by the stack size eventually, but you
> see the problem: do a "strace" to see what's going on).
> In 2.6.x the second SIGSEGV will just kill the program
> immediately.

How about making the process sleep in a killable state?

This is as if the blocking was obeyed, but doesn't
burn CPU time. Only a debugger should be able to
tell the difference.

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