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    SubjectRe: [ANNOUNCE] Native POSIX Thread Library 0.1
    David Schwartz wrote:

    > The main reason I write multithreaded apps for single CPU systems is to
    > protect against ambush. Consider, for example, a web server. Someone sends it
    > an obscure request that triggers some code that's never run before and has to
    > fault in. If my application were single-threaded, no work could be done until
    > that page faulted in from disk.

    This is interesting--I hadn't considered this as most of my work for the
    past while has been on embedded systems with everything pinned in ram.

    Have you benchmarked this? I was under the impression that the very
    fastest webservers were still single-threaded using non-blocking io.

    Chris

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