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SubjectRe: hangs using opengl
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On Thu, 2002-01-17 at 13:37, Nix N. Nix wrote:
> On Thu, 2002-01-17 at 13:07, Nick Martens wrote:
> > Hi,
> > I'm having some trouble with my box, at the time that i start an opengl
> > game in X sometimes the load of my machine gets really high (not in all
> > games Quake III runs just fine). when i try to move my mouse it won't
> > move, when i press CTRL-ALT-BACKSPACE nothing happens and I have to
> > reset my system. Is this kernel related or just an opengl problen ? if
> > it's kernel related I am running kernel 2.4.5 And my video-card is an
> > NVIDIA geforce 2 pro 450 from gainward. before this card i had a diamond
> > viper 770 ultra and the same problem occured. If this is not a kernel
> > issue: where can i go to solve this ????
>
> First off, please forgive any non-compliance with linux-kernel posting
> protocol in the posting about to follow.
>
> Via has recently released a patch to Via-chipset based boards that
> addresses issues Windows XP users have been experiencing (BSODs and
> friends) while playing OpenGL games, especially with NVidia chips. The
> problem and the description of the fix (as taken from the Readme.txt
> from Via's patch) are as follow:
>
> "
> So what does it do? It closes the RX55 memory register in BIOS. The RX55
> register's official name and function is Memory Write Queue (MWQ) timer.
> The MWQ timer is actually a timing device included in the memory host
> controller to prevent write data being held in the memory queue too
> long. After the data has been in the queue too long it times out. This
> timed out data is then given a higher write request priority. Now that
> might sound nice a bit of extra performance BUT the procedure fails when
> overloaded. 3D games and Win XP put too much load on the memory queuing
> timer procedure. The nVidia new driver exaggerates the problem even more
> as the driver enables nVidia cards to use even more memory than previous
> driver versions.
>
> So in a nutshell it’s a memory timing problem that only happens when the
> RX55 register is opened. Some motherboard manufacturers have already
> released new BIOS that have the register closed. In other instances,
> this patch is needed.
> "
>
> I have an AMD Athlon 1200 CPU on an Asus board running the VIA KT266A
> North Bridge System Chipset and the VIA VT8233 South Bridge System
> Chipset. My video card is an NVidia GeForce2MX with the drivers from
> NVidia in place and working (OpenGL /is/ accelerated).
>
> I have experienced the same problem as Nick in that, whenever I run an
> OpenGL screensaver or Unreal Tournament, the computer will freeze at
> some unpredictable time (usually when I'm leading the game ;o) ). If I
> ssh in and kill the X server, it freezes completely and has to be
> rebooted via Reset button.
>
> In light of VIAs discoveries, and the fact that the patch that they now
> have available for Windows is not available for Linux also, I was
> wondering if somebody on this list may be kind enough to help us with
> what may very well be the symptoms of the same problem, but on Linux.
> Could the code that accomplishes the above (turn off the RX55 register)
> be made into a patch that can be applied to the kernel, thus providing
> an equivalent patch for Linux systems ?
>
> Please keep in mind that VIA provides this patch strictly as a beta, and
> will most likely include it in their next release of the 4in1 drivers
> (which are available for Windows only - no Linux support "at this
> time"). They say that, after more testing, if this proves to be a fix,
> they will include it.
>
> For further info, please consult the followings:
> http://www.viaarena.com/?PageID=64
> http://www.theddrzone.com/news.asp?id=404
>
>
>
> Thanks.
> >
> > Greets Nick


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