Messages in this thread | | | Date | Tue, 21 Aug 2001 16:22:53 -0400 (EDT) | From | Ben LaHaise <> | Subject | Re: FYI PS/2 Mouse problems -- userland issue |
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On Tue, 21 Aug 2001 Andries.Brouwer@cwi.nl wrote:
> machine driven code that doesn't block interrupts out for long periods of > time, as well as fixing a few of the lockup issues the current driver has. > > Have you written the patch already? > There are interesting difficulties here.
Nothing in a usable state. It needs a few days of work, but the general design is done. Having high resolution timers would help, but it's not essential. Most of the work was in tracking down all the docs for the keyboard and ps/2 mouse ports to get an overview of what the code was trying to coax the hardware into doing. Armed with docs I was able to see just why our code is completely wrong for handling things like the ps/2 mouse being removed at runtime.
-ben
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