[lkml]   [2001]   [May]   [18]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
Messages in this thread
SubjectRe: [kbuild-devel] Re: CML2 design philosophy heads-up
On Fri, May 18, 2001 at 01:17:07PM -0400, Eric S. Raymond wrote:
> It's been an ugly, nasty, horrible job -- *much* nastier, by an order
> of magnitude, than designing and writing the CML2 engine. Going the
> other direction would be worse. "Like chewing razor blades" is the
> simile that leaps to mind.

And you hope this will not be razorblades if Linus decides he likes CML2 ?

> (And no, dropping back to CML1 format for the masters wouldn't be an
> option; it doesn't have the semantic strength to enable CML2's new
> capabilities.)

Right now, it's now a dropping back. You seem to take for granted that CML2
and your python2 frontend to it are 2.5.0 material. I don't right now.
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to
More majordomo info at
Please read the FAQ at

 \ /
  Last update: 2005-03-22 12:53    [W:0.086 / U:0.844 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site