Messages in this thread |  | | Date | Fri, 18 May 2001 13:22:27 -0400 | From | Arjan van de Ven <> | Subject | Re: [kbuild-devel] Re: CML2 design philosophy heads-up |
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On Fri, May 18, 2001 at 01:17:07PM -0400, Eric S. Raymond wrote: > It's been an ugly, nasty, horrible job -- *much* nastier, by an order > of magnitude, than designing and writing the CML2 engine. Going the > other direction would be worse. "Like chewing razor blades" is the > simile that leaps to mind.
And you hope this will not be razorblades if Linus decides he likes CML2 ?
> (And no, dropping back to CML1 format for the masters wouldn't be an > option; it doesn't have the semantic strength to enable CML2's new > capabilities.)
Right now, it's now a dropping back. You seem to take for granted that CML2 and your python2 frontend to it are 2.5.0 material. I don't right now. - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
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