Messages in this thread | | | Date | Wed, 7 Mar 2001 01:16:50 -0800 (PST) | From | James Simmons <> |
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>} The fbdev console problem is too horrible to pretend to solve by resyncing >} on timer interrupts. At least for the x86 the fix is to sort out the fb >} locking properly > >How close is that?
Working on it. I have done alot of cleanup to the fbdev layer. I have moved to a xxxfb_fillrect, xxxfb_copyarea, xxxfb_imageblit to handle all the console functions. I have written really fast software versions of these functions for cards that lack this functionality. A exmaple. My software fillrect function is nearly as fast as the Voodoo 3 at 1024x768 at 32 bpp. You can think of my functions as really fast or the accelerator really slow.
MS: (n) 1. A debilitating and surprisingly widespread affliction that renders the sufferer barely able to perform the simplest task. 2. A disease.
James Simmons [jsimmons@linux-fbdev.org] ____/| fbdev/console/gfx developer \ o.O| http://www.linux-fbdev.org =(_)= http://linuxgfx.sourceforge.net U http://linuxconsole.sourceforge.net
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