Messages in this thread | | | Date | Wed, 26 Dec 2001 20:40:44 -0800 | From | "Paul G. Allen" <> | Subject | Sound issues with kernel 2.4.14 - 2.4.17 |
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Sound worked fine through kernel 2.4.9. Since I upgraded to 2.4.14, and now to 2.4.17 (I skipped 2.4.10 - 2.4.13) I have several games that are FUBAR, all sound related: Quake III Arena and Quake II both core dump initializing sound; Soldier of Fortune, Railroad Tycoon II, Sid Myers Alpha Centaury all make strange noises with no intelligable game sound. Tribes 2, Unreal Tournament, and Descent 3 all work fine. GNOME and Enlightenment sound work fine as well, as does xmms.
I have a SB Live! OEM and have tried compiling with and without the MIDI module. The main thing is I am trying to do some game development and it's impossible when sound is FUBAR. Any ideas?
I hate to go back to an earlier kernel as IDE did not work (for me) in the previous kernels.
PGA -- Paul G. Allen Owner, Sr. Engineer, Security Specialist Random Logic/Dream Park www.randomlogic.com - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
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