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SubjectRe: The new X-Kernel !

> > have a adapter to connect a PS/2 keyboard or mouse to the iPAQ at work. I
> > also have a alchemy board which allows you to plug in usb mice/keyboards.
> >
> > Plus for real game support I really like to see OpenGL use direct input.
> > Sorry but you need real time response in games. Have input events going
> > back a forth between the X client and the X server is just a waste.

[snip]...

> But don't move anything into kernel space which is possible in user space
> as well!

I think we are misunderstanding each other here. I just want to see some
kind of locking like DRI for input if "direct input" would ever be
implemented. I would like to see also a standard api used for all the
keyboards and mice. This is why I'm a a fan of the input api. Lets face
it. The XFree86 developement cycle is many many many times longer than
linux. This way as soon as a driver using the standard input api is
avaliable for linux it is supported under XFree86.

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