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SubjectRe: [NFS] [CFT] Improved RPC congestion handling for 2.4.0 (and 2.2.18)
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>>>>> " " == H J Lu <hjl@valinux.com> writes:

> I got a report which indicates it may not be a good idea,
> especially for UDP. Suppose you have a lousy LAN or NFS UDP
> server for whatever reason, some NFS/UDP packets may get lost
> very easily while a ping request may get through. In that case,
> the rpc ping may slow down the NFS client over UDP
> significantly.
Hi HJ,

Could you clarify this? Don't forget that we only send the ping after
a major timeout (usually after 3 or more resends).

IOW: If the ping gets through, then it'll have cost us 1 RPC request,
which is hardly a major contribution when talking about timescales of
the order of 5 seconds which is what that major timeout will have cost
(Don't forget that RPC timeout values increase geometrically).

I'm not touting this as a cure for incorrect rsize/wsize settings. I
use it rather to avoid false 'server is not responding' due to server
congestion. On the current RPC code, the latter can occur sometimes
even with a loopback NFS mount when, say, kflushd is busy hogging the
disk...

Cheers,
Trond
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