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SubjectRe: multi-queue scheduler update
> >                            microseconds/yield
> > # threads 2.2.16-22 2.4 2.4-multi-queue
> > ------------ --------- -------- ---------------
> > 16 18.740 4.603 1.455
>
> I remeber the O(1) scheduler from Davide Libenzi was beating the mainline O(N)

isn't the normal case (as in "The Right Case to optimize")
where there are close to zero runnable tasks? what realistic/sane
scenarios have very large numbers of spinning threads? all server
situations I can think of do not. not volanomark -loopback, surely!

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