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    SubjectRe: Linux kernel modules development in C++
    Date
    Igmar Palsenberg wrote:
    >
    > > > Timur Tabi wrote:
    > > > > The real advantage comes when you're writing a driver where the design is
    > > > > inherently object-oriented. I can't give an example in Linux...
    > > >
    > > > The VFS is inherently object-oriented. Each filesystem works by
    > > > overriding a few methods stored in function table structs. The MM is
    > > > well on its way to being object-oriented - check out 'struct
    > > > address_space'.
    > >
    > > Check also vm_area_struct - that's what memory contexts consist of
    > > (user memory consists of objects that correspond to areas; pagein,
    > > pageout, etc. are methods of these objects; mmap() and friends
    > > create/manipulate/destroy them). File mappings (both shared and
    > > private) are derived classes, ditto for attached shm segment, etc.
    >
    > To bad I don't have time to get the basic kernel code.. Would be a good
    > investment in time I guess.
    >
    > I assume the above struct holds pointers to the essential function
    > calls, with a NULL value if the're not overridden (defaults) ?

    Yes. The code is here:


    http://innominate.org/~graichen/projects/lxr/ident?v=v2.3&i=file_operations

    No more excuses!

    --
    Daniel
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