Messages in this thread | | | From | Daniel Phillips <> | Subject | Re: Linux kernel modules development in C++ | Date | Thu, 28 Sep 2000 00:37:51 +0200 |
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Timur Tabi wrote: > The real advantage comes when you're writing a driver where the design is > inherently object-oriented. I can't give an example in Linux...
The VFS is inherently object-oriented. Each filesystem works by overriding a few methods stored in function table structs. The MM is well on its way to being object-oriented - check out 'struct address_space'. I haven't gotten into it much yet but I gather the various buses are also organized in much the same way. On the whole, Linux is very object-oriented, but it's not C++-oriented. The bad news is you don't get any class syntax support from the compiler, you have to write it all out by hand; the good news is that you tend to be well aware of exactly what code is being executed to do a given job.
-- Daniel - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org Please read the FAQ at http://www.tux.org/lkml/
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