[lkml]   [2000]   [Sep]   [27]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
Messages in this thread
SubjectRe: Linux kernel modules development in C++

> Well, people said the same thing to me when I started writing OS/2 drivers in
> C++. Nowadays, it's very common for non-*nix operating systems, especially
> Windows.

> This design is inherently object-oriented. The old C code for audio drivers
> was horribly convoluted. When I rewrote it in C++, there was less code, it was
> easier to maintain, and ther resulting binary was actually smaller and faster!
> And that's all because the language fit the design better.

Thats nice, but the King Pengiun says NO and until he says yes and
everyone can agree on a C++ Style/Rules/Public/Private list that does not
force duplication of everything and every layer ... well you get the


Andre Hedrick
The Linux ATA/IDE guy

To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to
Please read the FAQ at

 \ /
  Last update: 2005-03-22 12:38    [W:0.364 / U:2.656 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site