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SubjectRe: how to capture long oops w/o having second machine
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> What's the best way to capture (manually or otherwise) a rather long
> oops that scrolls off my console without having a second machine?
>
> I'm gonna try to compile in a framebuffer and use a high resolution and
> see if that'll hold it all when I get back later today.

shift+pageup ?

Xav
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