Messages in this thread |  | | From | Peter Samuelson <> | Date | Tue, 31 Oct 2000 10:45:41 -0600 (CST) | Subject | Re: test10-pre7 |
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[Vladislav Malyshkin <mal@gromco.com>] > You can easily remove duplicates in object files without sorting. > You can just use a shell written function.
This is true. That was something I forgot to mention. I have looked at that as well, and it strikes me as even more of a hack than the solutions I mentioned: it is yet another external shell process for each invocation of Rules.make (ie each directory). As I said before, though, one man's hack is another man's clean design, so whatever.
Your function is rather long; try this one instead (untested):
remove_duplicates () { str=''; for i; do case "$str " in *" $i "*) ;; *) str="$str $i" ;; esac done echo "$str" }
I still think anything outside the makefiles that's needed to organize the build process is a hack. That includes scripts/pathdown.sh (yes, I do have a scheme to get rid of it) and 2.2.18 scripts/kwhich (yes, I did propose a working alternative). It doesn't include scripts/mkdep.c (which must do a lot of work as efficiently as possible), scripts/Configure et al (which are really standalone programs), or scripts/split-include.c (which is really a continuation of Configure).
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