Messages in this thread | | | Date | Wed, 19 Jan 2000 20:02:30 -0500 (EST) | From | "Mike A. Harris" <> | Subject | Re: Games with support of sound direct DMA buffer access |
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On Wed, 19 Jan 2000, Constantin Lazarev wrote:
>Date: Wed, 19 Jan 2000 13:31:27 PST >From: Constantin Lazarev <const_lazarev@hotmail.com> >To: linux-kernel@vger.rutgers.edu >Subject: Games with support of sound direct DMA buffer access > >Hi All! >I'm now designing sound driver for Linux and trying to support Direct Access >to DMA buffer in it. But I can't find games (besides Quake), that support >this. Of course, I can debug this with my own application, but I'd like to >be sure that my implementation is compatible with standard. >Would you advice me such game. Unfortunately, I could not run Quake on my >computer (I have no 3dfx video card).
I have a 2Mb Cirrus Logic GL5446 that is definitely not a 3D card. I can run Quake just fine with this card on a Pentium 100, and it is playable. It runs also on a 486/66 but is fairly choppy. Unless you're running a 386 you should be able to too.
-- Mike A. Harris Linux advocate Computer Consultant GNU advocate Capslock Consulting Open Source advocate
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