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    SubjectRe: [rtl] Low-latency patches working GREAT (<2.9ms audio latency), see testresults ,but ISDN troubles

    Here is a fundamental change from Ingo's patch:
    #define __copy_user(to,from,size) \
    do { \
    int __d0, __d1; \
    + conditional_schedule(); \
    __asm__ __volatile__( \
    "0: rep; movsl\n" \
    " movl %3,%0\n"

    Big change. And I think it is a change that makes a mistake about
    what is more important. Terminating an i/o and being able to
    release a buffer is not always less critical than running the
    next process.

    And my candidate for "irreparably breaks Oracle" is
    for (i = nr_buffers_type[BUF_LOCKED]*2 ; i-- > 0 ; bh = next) {
    + if (current->need_resched) {
    + bh->b_count++;
    + schedule();
    + bh->b_count--;

    What does Lmbench report on this patch set? I bet that the throughput
    tests show the difference.

    It would be interesting to consider how these changes might interact
    with, for example, Stephen's semi-i/o-light changes for direct io or with
    new fs designs or changes to the network subsystem.

    Some problems:
    1. extra calls to schedule trash cache and trade bandwidth for latency
    2. assumptions about machine timing become embedded in basic code and
    will cause problems as timing changes.
    3. the fundamental technique of this patch is to introduce reschedules
    that hide the problem instead of solving it. Instead of
    do a chunk
    It's more interesting to think about how to avoid the long copy in
    the first place. A write request that asks to dump a big chunk of
    memory to i/o seems like it should be made to be lower latency by
    using a k buffer to page align and then doing direct i/o on user
    pages. Or, alternatively, we could put some smarts in libc for
    big i/o, or maybe we can make "write" understand something more
    about the destination device so that it can delegate copying to
    smart devices and use a just-in-time copying approach for other
    devices. Any of these are a lot more difficult than introducing
    resched calls.

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      Last update: 2005-03-22 13:53    [W:0.022 / U:1.852 seconds]
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