Messages in this thread | | | Date | Wed, 13 Jan 1999 00:50:25 +0100 | From | Rolf Fokkens <> | Subject | SMP/scheduler in 2.2.0-pre6 less parrallel? |
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running two quake2 games in parrallel might not be the best test for SMP, but so far it worked great. I have two P2's wich together were about 200% busy when running two quake2 games on X-window. This worked great on about 2.1.126. I didn't try this until today with 2.2.0-pre6, for demonstration purposes. As usual demo's fail: Both the quake2 games didn't use more than 150 %CPU, and they did run smooth at all (which they did in 2.1.126).
I don't consider the fact that I can't run two quake2 games a real problem. It might however mean there's something wrong: the parallelism might be reduced. Do others experience "real problems" like this?
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