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    SubjectRe: Next round of console patches
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    >Aside: wouldn't the list have to have a very large number of entries,
    >though? There must be hundreds (thousands) of different cards out
    >there. Seems a bit tedious.

    Almost all of them are based on just a handful of chipsets though, and it's
    the chipset that determines how the registers work. If you put support in for
    the common S3 and Cirrus chips then that probably covers the vast majority of
    cards straight away.

    >Agreed. I hope we can get a whitelist in there, though, as it seems to
    >speed up the console (around 2x according to Tom Eastep).

    I'm not surprised. Unbufferable writes are very slow on most architectures.

    p.




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