Messages in this thread | | | Date | Sun, 29 Mar 1998 03:55:20 +0200 (CEST) | From | Marek Habersack <> | Subject | Re: GGI Project Unhappy On Linux |
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On Sun, 29 Mar 1998, Alan Cox wrote:
> > > to render a bitmap and then feed it to the printer. > > I see. But that makes the printer virtually unusable on most other platforms > > than it was designed for? So, to use it on Linux one would have to implement > > the GDI engine? > > Of course not. Read what I said.. you render a bitmap and feed that to the > printer. Now look what ghostscript does. Shock horror I do belive it like > renders a bitmap and then sends it to the printer. OK, I see. So basically the only thing that has to be common in the two OSes is the format of the bitmap that is sent to the printer, right?
> > And what about video cards that implement in hardware functions traditionally > > found in the software driver? They certainly give better performance but they > > are tied to one particular OS interface - such cards exist, so what other OSes > > Not really. At a drawing level there is really no difference between X11 > and Win32 other than the cursor format. Cursor format conversion is not > exactly hard and some chips like the S3 ones actually support both natively! And what about cards that would have on-board implementation of the TRUE Win32 video driver APIs (similarily to those cards that have on-board OpenGL APIs implemented) - then you'd have to use the Win32 routines under any OS that wants to support that cards, right?
TTYL(r), marek --- "Little prigs and three-quarter madmen may have the conceit that the laws of nature are constantly broken for their sakes." Friedrich Nietzsche
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