Messages in this thread | | | Date | Wed, 14 Oct 1998 02:48:19 -0300 | From | John Rowland Lenton <> | Subject | compiling for non-VGA |
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Hello. 1st of all, sorry if this has already been answered, I tried to search the archives for "hercules", came up with nothing, and just left it at that.
I've been trying to compile a 2.1.12x (x=0|3) kernel on a 386 with a hercules monochrome card, but the thing crashes when it gets to compile videosomething.c (I'll include full description if the problem isn't as obvious as I think it probably is---I didn't copy them when it happened and it takes to long, over 2 hours). I end up having to include what I understand to be code for VGA support, the problem only arises when I remove the VGA console thing, and adding a 1-bit framebuffer device doesn't change a thing (should it?)
Again, I know this isn't top priority but I could use the 386 monster if it worked...
John.
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