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    SubjectRe: Console mapping problems? [I hear about these - I wanna know!]
    > The _FONT_ is loaded into the videocard - when necessary...
    > ... this could be stored in virtual-mem and reloaded if necessary...

    There is no kernel facility for accessing virtual memory. Creating
    such a facility would be very expensive.

    > FWIW the font remapping and font itself are quite small: 8bitx16x256 chars
    > being normal == 4096 bytes per font (1 page). though there ARE 2-page
    > fonts I would guess.

    8bit x 32 x {256,512} = 8192 or 16384 bytes.

    > Alright, already <g>.. But ARE there any problems with the 8bit -> Unicode
    > -> console mappings?

    No, I think it is the right thing to do.

    A graphical console is a good example of something that belong in
    userspace IMNSHO, both for complexity and flexibility.


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