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SubjectRe: Offtopic: simulating a keystroke
wow really? great! i can't wait to get fooling with this :)
now i will never have to reboot to a lesser os!! bwahahaha

if anyone is interested in helping lemme know.

thanks
Nick
fb@chibacity.com



On 8 Aug 1997, Aaron Ucko wrote:

> fb <fb@chibacity.com> writes:
>
> > Woohoo, this may work... I'm not sure though because I think many games
> > access they keyboard and read the 'make' or 'break' scan codes instead of
> > chars but I will try this
>
> They're still reading from /dev/tty<n>; they just do
> ioctl(<kbdfd>, KDSKBMODE, K_RAW); /* or maybe K_MEDIUMRAW */
> first, so you can just feed them bytes corresponding to the scan codes.
>
> --
> Aaron M. Ucko (amu@mit.edu) | For Geek Code, PGP public key, and other info,
> finger amu@monk.mit.edu. | "Kids! Bringing about Armageddon can be dangerous.
> Do not attempt it in your home." -- T. Pratchett & N. Gaiman, _Good Omens_
>


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