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    SubjectRe: Full duplex using 2 sound cards.

    On Wed, 29 Jan 1997, Hannu Savolainen wrote:

    > On Tue, 28 Jan 1997, Ian Main wrote:
    > >
    > > Hi, as you guessed, I'm trying to get full duplex sound using 2 sound
    > > cards. One is a mad16, and the other a sb16. Both work fine by
    > > themselves, but when I try to use them together, the sb16 behaves a little
    > > strangely. (mad16 works fine.) The sb16 works fine for 8 bit IO, but 16
    > > bit playback and record is very jumpy. It misses large sections of the
    > > sound (I assume it's a buffer problem.)
    > It's very tricky to do recording of CD quality audio to a disk file in
    > Linux. The process just sometimes get's blocked for disk I/O for too long
    > time. This seems to happen every time bdflush/sync starts posting dirty
    > buffers to disk. When using 44.1 kHz/16 bits/stereo format the maximum
    > possible DMA buffer (64k) becomes full after 0.37 seconds which causes an
    > overrun. However with a fast (SCSI) disk it's possible to record without
    > problems. I don't know exactly which causes the difference between SB16
    > and the MAD16 card but it's possibly related with different DMA overhead
    > caused by the cards (could this be possible?).

    Hmm. I'm not sure. But I know I can output 8 bits at 44100Khz stereo
    with no problems. But 16 bits at 11025 mono skips like crazy. I've
    also been using the sound blaster for a while now, and have never had
    problems playing 16 bit audio until I put the mad16 in.

    Is there no way to pass args to the sound driver through lilo? Even just
    to tell it which card to detect first? I found the Readme.linux pointed
    to Readme which.. didn't seem to get me anywhere. Is this info available
    at all?

    > To be able to do simultaneous recording and playback reliably you should
    > implement extra buffering in the application. This probably means that you
    > should use multible threads (or processes communicating through a shared
    > memory segment). One thread reads data from the device as fast as possible
    > and stores it into a buffer (FIFO). The second thread reads data from the
    > buffer and posts it to the disk file. For simultaneous playback you
    > probably need more threads.

    Yes.. good stuff. I am using 2 threads right now, one for playback and
    one for record. I may end up having to do like you say, although it seems
    to work well enough for now.

    Thanks a lot for the tips!


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