Messages in this thread |  | | Date | Mon, 5 Aug 1996 03:36:44 -0400 (EDT) | From | Dan Merillat <> | Subject | Re: Sound driver and xquake problem |
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On Wed, 10 Jul 1996, Hallow wrote:
> Date: Wed, 10 Jul 1996 19:14:46 -0400 > From: Hallow <hallow@cris.com> > To: submit-linux-dev-kernel@ratatosk.yggdrasil.com > Newsgroups: linux.dev.kernel > Subject: Re: Sound driver and xquake problem > > According to ddt (the gentleman who wrote the linux port), > the kernel in 1.3.8x returns a 2 for stereo sound. This > number is used internally by xquake for a couple of different > things. As you can see above 2.0.x kernels are returning 0, > that's why you get an FPE - it's trying to divide by 0, > and everyone knows you can't do that.
Quick fix: compile the sound driver as a module and have it return 2 at the appropriate point. rename it to qsound.o and insmod before running quake. Leave a normal sound.o around for other apps.
Ugly, yes. but you get to kill baddies in sterio.
--Dan
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