Messages in this thread |  | | Date | Mon, 3 Jun 1996 15:39:09 -0700 (PDT) | From | "Jon M. Taylor" <> | Subject | Re: SVGA kernel chipset drivers. |
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On Mon, 3 Jun 1996, Marcus Meissner wrote:
> > NOTE: I have not written the mail Linus replied to, "John M. Taylor" did. > > > > On Sun, 2 Jun 1996, Marcus Meissner wrote: > > > > datasegment just as WINE does? Ok, will only work on i386 and friends. > > > > ... (See modify_ldt system call.) > > > > > > Which is no good. Linux should be as cross-platform as possible, > > > right? Then we need a uniform graphics API. > > > Are you really that dense? > > We HAVE a uniform graphics API already. It's called X. > > When you argue for kernel support for graphics, you argue _against_ the already > > existing, standard UNIX graphics API that does a hell of a lot more than some > > stupid frame buffer. > > THAT is why this discussion is so totally useless. You're just asking for the > > kernel to support something that is _less_ capable than we already have. Do you > > think I'm so stupid that I'd go for something as braindead as that? > > I agree with Linus, but mostly due to the fact, that X is a protocol which > supports REMOTE graphics as well as local. Restricting oneselves to > local, linux-only things as SVGAlib or CGI in fact INCREASES portability/ > compatibilty problems.
Remember, in no way would the GGI somehow make using X at all impossible. You'd need to write a GGI-using X server, but with all the free XFree86 project code out there.... Jon Taylor = <taylorj@gaia.ecs.csus.edu> | <http://gaia.ecs.csus.edu/~taylorj> ------------------------------------------------------------------------------ "Everything in excess! To enjoy the flavor of life, take big bites. Moderation is for monks." - Lazarus Long
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