[lkml]   [1996]   [Jun]   [12]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
Messages in this thread
SubjectRe: 2.0, loggings, cpu quotas, 2.1 issues, etc.
> But as far as I know the CPU time used isn't inherited by the children,
> i.e. a malicious user can still fork-bomb, and get as much CPU
> time as he likes.

Indeed. The original AberMUD 3 game I wrote caught SIGXCPU for the soft kill
and forked off a child to continue the job then slept.. 8)

 \ /
  Last update: 2005-03-22 13:37    [W:0.055 / U:0.304 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site