Messages in this thread |  | | Date | Tue, 1 Oct 1996 12:10:32 -0400 (EDT) | From | "Adam D. Bradley" <> | Subject | Re: VGA/Console stuff |
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> > Is there an easy kernel internal for determining the _physical_ scan lines > > in the current video mode? (video_scan_lines is computed as > > video_font_height * video_num_lines, it has no physical significance.) > > Working on a console-beautification patch, needs to know if > > physical_scan_lines%video_font_height==0. > > > > If that information was available, we would use it! However, losing a > couple of scans at the bottom is usually no biggie; the opposite is > bad, though.
Here's the trick - those extra few scans are picking up stray text from the console buffer and displaying their "top half". I could just patch to unconditionally overwrite an extra line every time the console is cleared/scrolled... but that seems lees than optimal...
Adam -- He feeds on ashes; a deluded mind has led him Adam Bradley, UNCA Senior astray, and he cannot deliver himself or say, Computer Science "Is there not a lie in my right hand?" Isaiah 44:20 bradley@cs.unca..edu http://www.cs.unca.edu/~bradley <><
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