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SubjectDoes this make sense?
Would the changes in 2.1.0 make a quake server/client run noticably faster? I
have a 9 ppl server running in the background always and I sometimes play as a
client on the same machine while it is going in the background.. under 2.1, it
seems much less choppy while I'm playing.

Running two ethernet cards out of my box, it's still very usable when it's
totally loaded... millions of packets transferred and no crashes.

Check for 'Lucretia'.. that's my machine.

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