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Subject[PATCH] mm, oom: remove sleep from under oom_lock
Date
From: Michal Hocko <mhocko@suse.com>

Tetsuo has pointed out that since 27ae357fa82b ("mm, oom: fix concurrent
munlock and oom reaper unmap, v3") we have a strong synchronization
between the oom_killer and victim's exiting because both have to take
the oom_lock. Therefore the original heuristic to sleep for a short time
in out_of_memory doesn't serve the original purpose.

Moreover Tetsuo has noticed that the short sleep can be more harmful
than actually useful. Hammering the system with many processes can lead
to a starvation when the task holding the oom_lock can block for a
long time (minutes) and block any further progress because the
oom_reaper depends on the oom_lock as well.

Drop the short sleep from out_of_memory when we hold the lock. Keep the
sleep when the trylock fails to throttle the concurrent OOM paths a bit.
This should be solved in a more reasonable way (e.g. sleep proportional
to the time spent in the active reclaiming etc.) but this is much more
complex thing to achieve. This is a quick fixup to remove a stale code.

Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Signed-off-by: Michal Hocko <mhocko@suse.com>
---
mm/oom_kill.c | 8 +-------
1 file changed, 1 insertion(+), 7 deletions(-)

diff --git a/mm/oom_kill.c b/mm/oom_kill.c
index 8ba6cb88cf58..ed9d473c571e 100644
--- a/mm/oom_kill.c
+++ b/mm/oom_kill.c
@@ -1077,15 +1077,9 @@ bool out_of_memory(struct oom_control *oc)
dump_header(oc, NULL);
panic("Out of memory and no killable processes...\n");
}
- if (oc->chosen && oc->chosen != (void *)-1UL) {
+ if (oc->chosen && oc->chosen != (void *)-1UL)
oom_kill_process(oc, !is_memcg_oom(oc) ? "Out of memory" :
"Memory cgroup out of memory");
- /*
- * Give the killed process a good chance to exit before trying
- * to allocate memory again.
- */
- schedule_timeout_killable(1);
- }
return !!oc->chosen;
}

--
2.18.0
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