Messages in this thread | | | Date | Wed, 16 Mar 2016 16:30:07 +0900 | From | Byungchul Park <> | Subject | Re: [RFC][PATCH v4 1/2] printk: Make printk() completely async |
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On Wed, Mar 16, 2016 at 03:58:51PM +0900, Sergey Senozhatsky wrote: > I don't have a very clear vision (at the moment) of how to fix printk recursion > caused by logbuf lock of console_sem corruptions, etc. Should spin_dump > be aware of the locks that can be taken by printk()? Hm, I can't even count all > the locks that possibly can be taken by printk->console_drivers and most likely > don't even see all of the cases where printk can recurse. Disable lock debug > in vprintk_emit() the same way lockdep is desabled? Hm... > > Ingo's POV is that printk must be reworked and become smarter in this aspect.
Yeah, it must be smarter... :-(
> > > I mean that it would be better to keep the wake_up and friend out of the > > critical section by logbuf_lock. > > in this case wake_up_process() can recurse us forever.
I said they should be kept *out of* the critical section. :-) Otherwise, it can recurse us forever.
Do you mean the wake_up_process() in console_unlock? If so, it must be handled by some ways, e.g. my patch you know.
Thanks, Byungchul
> > -ss
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