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SubjectRe: [PATCH v3 06/11] staging/android: turn fence_info into a __u64 pointer
2016-02-04 Maarten Lankhorst <maarten.lankhorst@linux.intel.com>:

> Op 03-02-16 om 21:09 schreef Gustavo Padovan:
> > Hi Maarten,
> >
> > 2016-02-03 Maarten Lankhorst <maarten.lankhorst@linux.intel.com>:
> >
> >> Op 03-02-16 om 14:25 schreef Gustavo Padovan:
> >>> From: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
> >>>
> >>> Turn sync_fence_info into __u64 type enable us to extend the struct in the
> >>> future without breaking the ABI.
> >>>
> >>> v2: use type __u64 for fence_info
> >>>
> >>> v3: fix commit message to reflect the v2 change
> >>>
> >>> Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
> >>> ---
> >>> drivers/staging/android/sync.c | 2 +-
> >>> drivers/staging/android/uapi/sync.h | 2 +-
> >>> 2 files changed, 2 insertions(+), 2 deletions(-)
> >>>
> >>> diff --git a/drivers/staging/android/sync.c b/drivers/staging/android/sync.c
> >>> index 2ab0c20..8425457 100644
> >>> --- a/drivers/staging/android/sync.c
> >>> +++ b/drivers/staging/android/sync.c
> >>> @@ -525,7 +525,7 @@ static long sync_file_ioctl_fence_info(struct sync_file *sync_file,
> >>> if (info->status >= 0)
> >>> info->status = !info->status;
> >>>
> >>> - len = sizeof(struct sync_file_info);
> >>> + len = sizeof(struct sync_file_info) - sizeof(__u64);
> >>>
> >>> for (i = 0; i < sync_file->num_fences; ++i) {
> >>> struct fence *fence = sync_file->cbs[i].fence;
> >>> diff --git a/drivers/staging/android/uapi/sync.h b/drivers/staging/android/uapi/sync.h
> >>> index a0cf357..e649953 100644
> >>> --- a/drivers/staging/android/uapi/sync.h
> >>> +++ b/drivers/staging/android/uapi/sync.h
> >>> @@ -54,7 +54,7 @@ struct sync_file_info {
> >>> char name[32];
> >>> __s32 status;
> >>>
> >>> - __u8 sync_fence_info[0];
> >>> + __u64 sync_fence_info;
> >>> };
> >>>
> >>> #define SYNC_IOC_MAGIC '>'
> >> This still doesn't do what you expect it to.
> >>
> >> I think this is what you want is for userspace to do:
> >>
> >> struct sync_file_info info;
> >>
> >> info.flags = info.num_fences = 0;
> >> ioctl(fd, SYNC_IOC_FENCE_INFO, &info);
> >> if (info.num_fences) {
> >> info.sync_fence_info = (uintptr)kcalloc(info.num_fences, sizeof(struct sync_fence_info));
> >> ioctl(fd, SYNC_IOC_FENCE_INFO, &info);
> >> }
> >>
> >> Maybe userspace could preallocate the max in advance and set num_fences higher,
> >>
> >> kernel would do something like:
> >>
> >> num_fences = min(info.num_fences, sync->num_fences);
> >> struct sync_fence_info array[num_fences];
> >>
> >> info.num_fences = sync->num_fences;
> >> if (num_fences &&
> >> copy_to_user((void * __user)(unsigned long)info.sync_fence_info, array, num_fences * sizeof(array)))
> >> return -EFAULT;
> > If we are going to call IOCTL twice I would actually have a new IOCTL only
> > to fetch sync_fence_info.
> >
> > First we would call
> >
> > ioctl(fd, SYNC_IOC_FILE_INFO, &info);
> >
> > where info is:
> >
> > struct sync_file_info {
> > char name[32];
> > __s32 status;
> > __u32 flags;
> > __u32 num_fences;
> > };
> >
> > then we would allocate a buffer with
> >
> > size = info.num_fences * sizeof(struct sync_fence_info)
> >
> > and call the new ioctl
> >
> > ioctl(fd, SYNC_IOC_SYNC_FENCE_INFO, sync_fence_info);
> >
> > This looks like a cleaner solution and doesn't break ABI. What do you
> > think?
> I think it's good taste that userspace specifies the size of the buffer it passes, so former feels more clean to me,
> since you need to pass num_fences anyway.

Just to clarify, userspace specifies the size of the buffer in the
solution I proposed. It would be

size = info.num_fences * sizeof(struct sync_fence_info)

sync_fence_info = malloc(size);

ioctl(fd, SYNC_IOC_SYNC_FENCE_INFO, sync_fence_info);

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