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SubjectRe: [PATCH 2/6] drm: Add TV connector states to drm_connector_state
Hi Daniel,

On Tue, 29 Nov 2016 21:14:10 +0100
Daniel Vetter <daniel@ffwll.ch> wrote:

> On Tue, Nov 29, 2016 at 10:41:58AM -0800, Eric Anholt wrote:
> > From: Boris Brezillon <boris.brezillon@free-electrons.com>
> >
> > Some generic TV connector properties are exposed in drm_mode_config, but
> > they are currently handled independently in each DRM encoder driver.
> >
> > Extend the drm_connector_state to store TV related states, and modify the
> > drm_atomic_connector_{set,get}_property() helpers to fill the connector
> > state accordingly.
> >
> > Each driver is then responsible for checking and applying the new config
> > in its ->atomic_mode_{check,set}() operations.
> >
> > Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
> > Signed-off-by: Eric Anholt <eric@anholt.net>
> > ---
> > drivers/gpu/drm/drm_atomic.c | 50 ++++++++++++++++++++++++++++++++++++++++++++
> > include/drm/drm_connector.h | 32 ++++++++++++++++++++++++++++
> > 2 files changed, 82 insertions(+)
> >
> > diff --git a/drivers/gpu/drm/drm_atomic.c b/drivers/gpu/drm/drm_atomic.c
> > index 23739609427d..02b0668f51e1 100644
> > --- a/drivers/gpu/drm/drm_atomic.c
> > +++ b/drivers/gpu/drm/drm_atomic.c
> > @@ -986,12 +986,38 @@ int drm_atomic_connector_set_property(struct drm_connector *connector,
> > * now?) atomic writes to DPMS property:
> > */
> > return -EINVAL;
> > + } else if (property == config->tv_select_subconnector_property) {
> > + state->tv.subconnector = val;
> > + } else if (property == config->tv_left_margin_property) {
> > + state->tv.margins.left = val;
> > + } else if (property == config->tv_right_margin_property) {
> > + state->tv.margins.right = val;
> > + } else if (property == config->tv_top_margin_property) {
> > + state->tv.margins.bottom = val;
>
> s/bottom/top/
>
> > + } else if (property == config->tv_bottom_margin_property) {
> > + state->tv.margins.right = val;
>
> s/right/bottom/
>
> > + } else if (property == config->tv_mode_property) {
> > + state->tv.mode = val;
> > + } else if (property == config->tv_brightness_property) {
> > + state->tv.brightness = val;
> > + } else if (property == config->tv_contrast_property) {
> > + state->tv.contrast = val;
> > + } else if (property == config->tv_flicker_reduction_property) {
> > + state->tv.flicker_reduction = val;
> > + } else if (property == config->tv_overscan_property) {
> > + state->tv.overscan = val;
> > + } else if (property == config->tv_saturation_property) {
> > + state->tv.saturation = val;
> > + } else if (property == config->tv_hue_property) {
> > + state->tv.hue = val;
> > } else if (connector->funcs->atomic_set_property) {
> > return connector->funcs->atomic_set_property(connector,
> > state, property, val);
> > } else {
> > return -EINVAL;
> > }
> > +
> > + return 0;
> > }
> > EXPORT_SYMBOL(drm_atomic_connector_set_property);
> >
> > @@ -1022,6 +1048,30 @@ drm_atomic_connector_get_property(struct drm_connector *connector,
> > *val = (state->crtc) ? state->crtc->base.id : 0;
> > } else if (property == config->dpms_property) {
> > *val = connector->dpms;
> > + } else if (property == config->tv_select_subconnector_property) {
> > + *val = state->tv.subconnector;
> > + } else if (property == config->tv_left_margin_property) {
> > + *val = state->tv.margins.left;
> > + } else if (property == config->tv_right_margin_property) {
> > + *val = state->tv.margins.right;
> > + } else if (property == config->tv_top_margin_property) {
> > + *val = state->tv.margins.bottom;
>
> s/bottom/top/
> > + } else if (property == config->tv_bottom_margin_property) {
> > + *val = state->tv.margins.right;
>
> s/right/bottom/

Oops. I'll fix those typos.

>
> > + } else if (property == config->tv_mode_property) {
> > + *val = state->tv.mode;
> > + } else if (property == config->tv_brightness_property) {
> > + *val = state->tv.brightness;
> > + } else if (property == config->tv_contrast_property) {
> > + *val = state->tv.contrast;
> > + } else if (property == config->tv_flicker_reduction_property) {
> > + *val = state->tv.flicker_reduction;
> > + } else if (property == config->tv_overscan_property) {
> > + *val = state->tv.overscan;
> > + } else if (property == config->tv_saturation_property) {
> > + *val = state->tv.saturation;
> > + } else if (property == config->tv_hue_property) {
> > + *val = state->tv.hue;
> > } else if (connector->funcs->atomic_get_property) {
> > return connector->funcs->atomic_get_property(connector,
> > state, property, val);
> > diff --git a/include/drm/drm_connector.h b/include/drm/drm_connector.h
> > index ac9d7d8e0e43..2382d44e5fff 100644
> > --- a/include/drm/drm_connector.h
> > +++ b/include/drm/drm_connector.h
> > @@ -194,10 +194,40 @@ int drm_display_info_set_bus_formats(struct drm_display_info *info,
> > unsigned int num_formats);
> >
> > /**
> > + * struct drm_tv_connector_state - TV connector related states
> > + * @subconnector: selected subconnector
> > + * @margins: left/right/top/bottom margins
> > + * @mode: TV mode
> > + * @brightness: brightness in percent
> > + * @contrast: contrast in percent
> > + * @flicker_reduction: flicker reduction in percent
> > + * @overscan: overscan in percent
> > + * @saturation: saturation in percent
> > + * @hue: hue in percent
> > + */
> > +struct drm_tv_connector_state {
> > + int subconnector;
>
> I think an explicit enum for the possible values would be nice. Slightly
> annoying/fragile since it needs to match the uabi ones, but we I think
> there's a slight preference to explicit enums internally.

Okay.

>
> > + struct {
> > + int left;
> > + int right;
> > + int top;
> > + int bottom;
> > + } margins;
> > + int mode;
> > + int brightness;
> > + int contrast;
> > + int flicker_reduction;
> > + int overscan;
> > + int saturation;
> > + int hue;
>
> All the above properties are unsigned when exposed to userspace. I think
> for consistency would be good to make them match on the kernel side too.

Sure.

>
> With the above issues addressed:
>
> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
>
> And since no one else seems to work on an atomic TV encoder feel free to
> just stash into the next vc4 pull request.

Thanks for the review.

Boris

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