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SubjectRe: New crashes walking proc with Saturday's git


On Sun, Nov 23, 2014 at 4:05 PM, Thomas Gleixner <tglx@linutronix.de>
wrote:
> On Sun, 23 Nov 2014, Chris Mason wrote:
>> On Sun, Nov 23, 2014 at 11:32 AM, Borislav Petkov <bp@alien8.de>
>> wrote:
>> > On Sun, Nov 23, 2014 at 11:16:51AM -0500, Chris Mason wrote:
>> > > It must be:
>> > >
>> > > commit 6e998916dfe327e785e7c2447959b2c1a3ea4930
>> > > Author: Stanislaw Gruszka <sgruszka@redhat.com>
>> > > Date: Wed Nov 12 16:58:44 2014 +0100
>> > >
>> > > sched/cputime: Fix clock_nanosleep()/clock_gettime()
>> inconsistency
>> > >
>> > > I'll do two runs to confirm, but it's the only related patch
>> between rc5
>> > > and
>> > > now.
>>
>> I've adding Ingo and Stanislaw to the cc. With
>> 6e998916dfe327e785e7c2447959b2c1a3ea4930 reverted, I'm no longer
>> crashing.
>>
>> Repeating the stack trace for the new cc list. I see the crash
>> with atop or
>> similar walkers of /proc racing against exiting programs. Given
>> the NULL rip,
>> this line from the patch is probably broken, but it really feels
>> like we
>> should be falling over on p->sched_class and not on the update_curr
>> func.
>>
>> + p->sched_class->update_curr(rq);
>>
>> I'm leaving my fork bomb running on two machines with the patch
>> reverted to
>> make sure.
>
> The sched_class instances which do not have update_curr are stop_task
> and idle. Patch below.
>
> I'm sure nobody thought about the stats read code path here.
>
> [ 1053.759741] [<ffffffff81208348>] do_task_stat+0x8b8/0xb00
>
> do_task_stat(()
> thread_group_cputime_adjusted()
> thread_group_cputime()
> task_cputime()
> task_sched_runtime()
> if (task_current(rq, p) && task_on_rq_queued(p)) {
> update_rq_clock(rq);
> p->sched_class->update_curr(rq);
> }
>
> Now if the stats are read for a stomp machine task, aka 'migration/N'
> and that task is current on its cpu. Ooops.
>
> I added the callback for idle tasks as well for completeness sake.

This does make sense, but it doesn't match with the crash being much
more likely during the fork bomb. The difference is crashing within a
few hours vs crashing within 5 minutes.

But, maybe I just got lucky. I'll try the patch.

-chris





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