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SubjectRe: [PATCH v3 6/9] pci: Add slot and bus reset interfaces
On 08/01/2013 12:55 PM, Alex Williamson wrote:
> Sometimes pci_reset_function is not sufficient. We have cases where
> devices do not support any kind of reset, but there might be multiple
> functions on the bus preventing pci_reset_function from doing a
> secondary bus reset. We also have cases where a device will advertise
> that it supports a PM reset, but really does nothing on D3hot->D0
> (graphics cards are notorious for this). These devices often also
> have more than one function, so even blacklisting PM reset for them
> wouldn't allow a secondary bus reset through pci_reset_function.
>
> If a driver supports multiple devices it should have the ability to
> induce a bus reset when it needs to. This patch provides that ability
> through pci_reset_slot and pci_reset_bus. It's the caller's
> responsibility when using these interfaces to understand that all of
> the devices in or below the slot (or on or below the bus) will be
> reset and therefore should be under control of the caller. PCI state
> of all the affected devices is saved and restored around these resets,
> but internal state of all of the affected devices is reset (which
> should be the intention).
>
> Signed-off-by: Alex Williamson<alex.williamson@redhat.com>
> ---
> drivers/pci/pci.c | 195 +++++++++++++++++++++++++++++++++++++++++++++++++++
> include/linux/pci.h | 2 +
> 2 files changed, 197 insertions(+)
>
> diff --git a/drivers/pci/pci.c b/drivers/pci/pci.c
> index f6c757a..91f7bc4 100644
> --- a/drivers/pci/pci.c
> +++ b/drivers/pci/pci.c
> @@ -3518,6 +3518,201 @@ int pci_reset_function(struct pci_dev *dev)
> }
> EXPORT_SYMBOL_GPL(pci_reset_function);
>
> +static void pci_bus_lock(struct pci_bus *bus)
> +{
> + struct pci_dev *dev;
> +
> + list_for_each_entry(dev,&bus->devices, bus_list) {
> + pci_dev_lock(dev);
> + if (dev->subordinate)
> + pci_bus_lock(dev->subordinate);
> + }
> +}
> +
> +static void pci_bus_unlock(struct pci_bus *bus)
> +{
> + struct pci_dev *dev;
> +
> + list_for_each_entry(dev,&bus->devices, bus_list) {
> + pci_dev_unlock(dev);
> + if (dev->subordinate)
> + pci_bus_unlock(dev->subordinate);
> + }
> +}
So, I'm wondering if the above locks from top of PCI tree down,
should the unlock work from bottom back to the top ?
i.e.,
list_for_each_entry(dev,&bus->devices, bus_list) {
if (dev->subordinate)
pci_bus_unlock(dev->subordinate);
pci_dev_unlock(dev);
}

> +static void pci_slot_lock(struct pci_slot *slot)
> +{
> + struct pci_dev *dev;
> +
> + list_for_each_entry(dev,&slot->bus->devices, bus_list) {
> + if (!dev->slot || dev->slot != slot)
> + continue;
> + pci_dev_lock(dev);
> + if (dev->subordinate)
> + pci_bus_lock(dev->subordinate);
> + }
> +}
> +
> +static void pci_slot_unlock(struct pci_slot *slot)
> +{
> + struct pci_dev *dev;
> +
> + list_for_each_entry(dev,&slot->bus->devices, bus_list) {
> + if (!dev->slot || dev->slot != slot)
> + continue;
> + pci_dev_unlock(dev);
> + if (dev->subordinate)
> + pci_bus_unlock(dev->subordinate);
> + }
> +}
ditto.

> +
> +static void pci_bus_save_and_disable(struct pci_bus *bus)
> +{
> + struct pci_dev *dev;
> +
> + list_for_each_entry(dev,&bus->devices, bus_list) {
> + pci_dev_save_and_disable(dev);
> + if (dev->subordinate)
> + pci_bus_save_and_disable(dev->subordinate);
> + }
> +}
> +
> +static void pci_bus_restore(struct pci_bus *bus)
> +{
> + struct pci_dev *dev;
> +
> + list_for_each_entry(dev,&bus->devices, bus_list) {
> + pci_dev_restore(dev);
> + if (dev->subordinate)
> + pci_bus_restore(dev->subordinate);
> + }
> +}
but not in reverse here, b/c need top-most device restored
to get to next level in PCI tree (since could be a PPB that needs
restoring to get to next level bus/device(s)).

> +
> +static void pci_slot_save_and_disable(struct pci_slot *slot)
> +{
> + struct pci_dev *dev;
> +
> + list_for_each_entry(dev,&slot->bus->devices, bus_list) {
> + if (!dev->slot || dev->slot != slot)
> + continue;
> + pci_dev_save_and_disable(dev);
> + if (dev->subordinate)
> + pci_bus_save_and_disable(dev->subordinate);
> + }
> +}
> +
> +static void pci_slot_restore(struct pci_slot *slot)
> +{
> + struct pci_dev *dev;
> +
> + list_for_each_entry(dev,&slot->bus->devices, bus_list) {
> + if (!dev->slot || dev->slot != slot)
> + continue;
> + pci_dev_restore(dev);
> + if (dev->subordinate)
> + pci_bus_restore(dev->subordinate);
> + }
> +}
ditto.

> +
> +static int pci_slot_reset(struct pci_slot *slot, int probe)
> +{
> + int rc;
> +
> + if (!slot)
> + return -ENOTTY;
> +
> + if (!probe)
> + pci_slot_lock(slot);
> +
> + might_sleep();
> +
> + rc = pci_reset_hotplug_slot(slot->hotplug, probe);
> +
> + if (!probe)
> + pci_slot_unlock(slot);
> +
> + return rc;
> +}
> +
> +/**
> + * pci_reset_slot - reset a PCI slot
> + * @slot: PCI slot to reset
> + *
> + * A PCI bus may host multiple slots, each slot may support a reset mechanism
> + * independent of other slots. For instance, some slots may support slot power
> + * control. In the case of a 1:1 bus to slot architecture, this function may
> + * wrap the bus reset to avoid spurious slot related events such as hotplug.
> + * Generally a slot reset should be attempted before a bus reset. All of the
> + * function of the slot and any subordinate buses behind the slot are reset
> + * through this function. PCI config space of all devices in the slot and
> + * behind the slot is saved before and restored after reset.
> + *
> + * Return 0 on success, non-zero on error.
> + */
> +int pci_reset_slot(struct pci_slot *slot)
> +{
> + int rc;
> +
> + rc = pci_slot_reset(slot, 1);
> + if (rc)
> + return rc;
> +
> + pci_slot_save_and_disable(slot);
> +
> + rc = pci_slot_reset(slot, 0);
> +
> + pci_slot_restore(slot);
> +
> + return rc;
> +}
> +EXPORT_SYMBOL_GPL(pci_reset_slot);
> +
> +static int pci_bus_reset(struct pci_bus *bus, int probe)
> +{
> + if (!bus->self)
> + return -ENOTTY;
> +
> + if (probe)
> + return 0;
> +
> + pci_bus_lock(bus);
> +
> + might_sleep();
> +
> + pci_reset_bridge_secondary_bus(bus->self);
> +
> + pci_bus_unlock(bus);
> +
> + return 0;
> +}
> +
> +/**
> + * pci_reset_bus - reset a PCI bus
> + * @bus: top level PCI bus to reset
> + *
> + * Do a bus reset on the given bus and any subordinate buses, saving
> + * and restoring state of all devices.
> + *
> + * Return 0 on success, non-zero on error.
> + */
> +int pci_reset_bus(struct pci_bus *bus)
> +{
> + int rc;
> +
> + rc = pci_bus_reset(bus, 1);
> + if (rc)
> + return rc;
> +
> + pci_bus_save_and_disable(bus);
> +
> + rc = pci_bus_reset(bus, 0);
> +
> + pci_bus_restore(bus);
> +
> + return rc;
> +}
> +EXPORT_SYMBOL_GPL(pci_reset_bus);
> +
> /**
> * pcix_get_max_mmrbc - get PCI-X maximum designed memory read byte count
> * @dev: PCI device to query
> diff --git a/include/linux/pci.h b/include/linux/pci.h
> index 35c1bc4..1a8fd34 100644
> --- a/include/linux/pci.h
> +++ b/include/linux/pci.h
> @@ -924,6 +924,8 @@ int pcie_set_mps(struct pci_dev *dev, int mps);
> int __pci_reset_function(struct pci_dev *dev);
> int __pci_reset_function_locked(struct pci_dev *dev);
> int pci_reset_function(struct pci_dev *dev);
> +int pci_reset_slot(struct pci_slot *slot);
> +int pci_reset_bus(struct pci_bus *bus);
> void pci_reset_bridge_secondary_bus(struct pci_dev *dev);
> void pci_update_resource(struct pci_dev *dev, int resno);
> int __must_check pci_assign_resource(struct pci_dev *dev, int i);
>
> --
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