Messages in this thread | | | Date | Wed, 2 Oct 2013 17:00:29 +0200 | Subject | Re: [REGRESSION] v3.12-rc1: i915_driver_load oopses when sysfb enabled | From | David Herrmann <> |
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Hi Tom
On Sun, Sep 8, 2013 at 11:38 AM, Tom Gundersen <teg@jklm.no> wrote: > On Sun, Sep 8, 2013 at 2:13 AM, David Herrmann <dh.herrmann@gmail.com> wrote: >> Hi >> >> On Sun, Sep 8, 2013 at 1:22 AM, Tom Gundersen <teg@jklm.no> wrote: >>> Hi David, >>> >>> On Sat, Sep 7, 2013 at 11:57 PM, Tom Gundersen <teg@jklm.no> wrote: >>>> On Sat, Sep 7, 2013 at 4:30 PM, David Herrmann <dh.herrmann@gmail.com> wrote: >>>>> Attached are two patches. The first one should fix this issue, the >>>>> second one is the rebased ioremap_wc() patch from the other thread. >>>>> >>>>> Does this fix the issue (and the speed-problems)? >>>> >>>> Sadly, no. I added a few printk's to verify that the function you >>>> added is called (it is), but still the same oops. >>> >>> A few more datapoints: >>> >>> Triggers: >>> X86_SYSFB=y and FB_SIMPLE=n (so no fbdev until i915 is loaded) >>> X86_SYSFB=y and FB_SIMPLE=y >>> >>> Does not trigger: >>> X86_SYSFB=y, FB_EFI=yes, and without the overflow fix (i.e., so we >>> fall back to efifb) >>> X86_SYSFB=n and FB_EFI=y >>> X86_SYSFB=n and FB_EFI=n (so no fbdev until i915 is loaded) >>> >>> Does this make any sense? >> >> Thanks a lot for these results. I think I got it know. I will write a >> patch that marks the resource as busy. See: >> kernel/resource.c iomem_map_sanity_check() >> It also contains a hint that we should set this for driver-resources >> which not directly map to hardware resources (such as veasfb and, >> obviously, simplefb). >> >> Following a diff which hopefully fixes this. The other two patches >> should still be required, though. I will try to write a proper patch >> tomorrow. >> >> Thanks a lot for these extensive tests, Tom! > > No problem. Thanks for the fix, it works for me!
I finally got time to send the patches out. You're on CC on all of them. They're unmodified so no need to test again.
Thanks for the feedback! David
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