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SubjectRe: [patch v3 18/36] Hexagon: Add time and timer functions
On Thu, 8 Sep 2011, Richard Kuo wrote:
> +static cycle_t timer_get_cycles(struct clocksource *cs)
> +{
> + return (cycle_t) __vmgettime();
> +}
> +
> +static struct clocksource hexagon_clocksource = {
> + .name = "pcycles",
> + .rating = 250,
> + .shift = 16,

clocksource_register_khz() calcs mult and shift.

> + .read = timer_get_cycles,
> + .mask = CLOCKSOURCE_MASK(64),
> + .flags = CLOCK_SOURCE_IS_CONTINUOUS,
> +};
> +

> +static struct clock_event_device hexagon_clockevent_dev = {
> + .name = "clockevent",
> + .features = CLOCK_EVT_FEAT_ONESHOT,
> + .rating = 400,
> + .shift = 32,

You recalc this shift as well

> + .irq = RTOS_TIMER_INT,
> + .set_next_event = set_next_event,
> + .set_mode = set_mode,
> +#ifdef CONFIG_SMP
> + .broadcast = broadcast,
> +#endif
> +};
> +

> +/* Called from smp.c for each CPU's timer ipi call */
> +void ipi_timer(void)
> +{
> + int cpu = smp_processor_id();
> + struct clock_event_device *ce_dev = &hexagon_clockevent_dev;

This initialization is pointless

> + ce_dev = &per_cpu(clock_events, cpu);
> + ce_dev->event_handler(ce_dev);
> +}
> +#endif /* CONFIG_SMP */
> +
> +static irqreturn_t timer_interrupt(int irq, void *devid)
> +{
> + struct clock_event_device *ce_dev = &hexagon_clockevent_dev;
> +
> + rtos_timer->enable = 0;
> + ce_dev->event_handler(ce_dev);
> +
> + return IRQ_HANDLED;
> +}
> +
> +/* This should also be pulled from devtree */
> +static struct irqaction rtos_timer_intdesc = {
> + .handler = timer_interrupt,
> + .flags = IRQF_DISABLED | IRQF_TIMER | IRQF_TRIGGER_RISING,

IRQF_DISABLED is about to be gone and IRQF_TIMER has it already.

> + .name = "rtos_timer"
> +};
> +
> +void clocksource_debug(struct clocksource *cs)
> +{
> + printk(KERN_DEBUG "cs->mult=0x%08x\n", cs->mult);
> + printk(KERN_DEBUG "cs->shift=%d\n", cs->shift);
> +}
> +
> +void clockevent_debug(struct clock_event_device *ce)
> +{
> + printk(KERN_DEBUG "ce->mult=0x%08x\n", ce->mult);
> + printk(KERN_DEBUG "ce->shift=%d\n", ce->shift);
> +}

Important debug leftovers ?

Thanks,

tglx


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