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SubjectRe: [PATCH 3/4] Avoid tick broadcast switch-overs for thread siblings
On 05/06/2011 04:40 PM, Andi Kleen wrote:
> From: Andi Kleen<ak@linux.intel.com>
>
> On SMT systems the thread siblings will keep the timer alive
> in any power state. Teach the oneshot broadcast logic about this.
>
> As long as any thread sibling is alive keep using the local timer
> device. When we actually switch over to broadcast we need
> to use the nearest timer expire of all the siblings.
>
> This adds a new "slave" state: a slave is tied to another CPU.
> When the other CPU goes idle too switch over all slaves
> to broadcast timing.
>
> This lowers locking contention on the broadcast lock and
> general overhead.
>
> Signed-off-by: Andi Kleen<ak@linux.intel.com>

This patch causes a 128-cpu system to hang during boot. I've got a busy
weekend planned, so I might not get a chance to look at this much more
before Monday.

I tried fixing the problems I found below, but it still doesn't make it
all the way through the boot, so I'm missing something.

> ---
> kernel/time/tick-broadcast.c | 97 +++++++++++++++++++++++++++++++++++++++---
> 1 files changed, 90 insertions(+), 7 deletions(-)
>
> diff --git a/kernel/time/tick-broadcast.c b/kernel/time/tick-broadcast.c
> index 92aba0b..c1587cb 100644
> --- a/kernel/time/tick-broadcast.c
> +++ b/kernel/time/tick-broadcast.c
> @@ -358,10 +358,16 @@ int tick_resume_broadcast(void)
>
> #ifdef CONFIG_TICK_ONESHOT
>
> +/* Lock on the first thread on a core coordinates state */
> struct broadcast_cpu_state {
> + int slave;
> int need_oneshot;
> + raw_spinlock_t lock;
> } ____cacheline_aligned;
> -static DEFINE_PER_CPU(struct broadcast_cpu_state, state);
> +
> +static DEFINE_PER_CPU(struct broadcast_cpu_state, state) = {
> + .lock = __RAW_SPIN_LOCK_UNLOCKED(lock)
> +};
>
> /*
> * Exposed for debugging: see timer_list.c
> @@ -454,6 +460,70 @@ again:
> raw_spin_unlock(&tick_broadcast_lock);
> }
>
> +#define for_each_sibling(i, cpu) for_each_cpu(i, topology_thread_cpumask(cpu))
> +
> +/*
> + * When another thread sibling is alive our timer keeps ticking.
> + * Check for this here because it's much less expensive.
> + * When this happens the current CPU turns into a slave, tied
> + * to the still running CPU. When that also goes idle both
> + * become serviced by the broadcaster.
> + */
> +static int tick_sibling_active(int cpu, ktime_t *timeout, int enter)
> +{
> + int i, leader;
> + int running;
> + ktime_t n;
> +
> + /*
> + * Exit can be done lockless because unidling
> + * does not affect others.
> + */
> + if (!enter) {
> + int was_slave = __get_cpu_var(state).slave;
> + __get_cpu_var(state).slave = 0;
> + return was_slave;
> + }
> +
> + leader = cpumask_first(topology_thread_cpumask(cpu));
> + running = 1;

I don't understand this initialization. Won't the following loop
increment running for the calling cpu? shouldn't it be initialized to 0?

> + raw_spin_lock(&per_cpu(state, leader).lock);
> + for_each_sibling(i, cpu) {
> + struct broadcast_cpu_state *s =&per_cpu(state, i);
> +
> + n = per_cpu(tick_cpu_device, i).evtdev->next_event;
> + if (n.tv64< timeout->tv64&& (s->slave || s->need_oneshot))
> + *timeout = n;
> + if (!s->slave&& !s->need_oneshot)
> + running++;
> + }
> + __get_cpu_var(state).slave = running> 1;
> + raw_spin_unlock(&per_cpu(state, leader).lock);
> + return running> 1;
> +}
> +
> +/*
> + * Sync oneshot state with siblings.
> + */
> +static void set_broadcast_sibling_state(int cpu, int enter)
> +{
> + int i;
> +
> + for_each_sibling(i, cpu) {
> + struct broadcast_cpu_state *s =&per_cpu(state, i);
> +
> + if (enter&& s->slave) {
> + s->need_oneshot = 1;
> + wmb();
> + s->slave = 0;
> + } else if (!enter&& s->need_oneshot) {
> + s->slave = 1;
> + wmb();
> + s->need_oneshot = 0;
> + }
> + }
> +}
> +
> /*
> * Powerstate information: The system enters/leaves a state, where
> * affected devices might stop
> @@ -464,7 +534,8 @@ void tick_broadcast_oneshot_control(unsigned long reason)
> struct tick_device *td;
> unsigned long flags;
> int cpu;
> -
> + ktime_t timeout;
> +
> /*
> * Periodic mode does not care about the enter/exit of power
> * states
> @@ -476,21 +547,28 @@ void tick_broadcast_oneshot_control(unsigned long reason)
> bc = tick_broadcast_device.evtdev;
> td =&per_cpu(tick_cpu_device, cpu);
> dev = td->evtdev;
> + timeout = td->evtdev->next_event;
>
> if (!(dev->features& CLOCK_EVT_FEAT_C3STOP))
> return;
>
> + if (tick_sibling_active(cpu,&timeout,
> + reason == CLOCK_EVT_NOTIFY_BROADCAST_ENTER))
> + return;
> +
> raw_spin_lock_irqsave(&tick_broadcast_lock, flags);
> if (reason == CLOCK_EVT_NOTIFY_BROADCAST_ENTER) {
> if (!__get_cpu_var(state).need_oneshot) {
> - __get_cpu_var(state).need_oneshot = 1;

Don't we still need to set need_oneshot here for this cpu?

> + /* Turn all slaves into oneshots */
> + set_broadcast_sibling_state(cpu, 1);
> clockevents_set_mode(dev, CLOCK_EVT_MODE_SHUTDOWN);
> - if (dev->next_event.tv64< bc->next_event.tv64)
> - tick_broadcast_set_event(dev->next_event, 1);
> + if (timeout.tv64< bc->next_event.tv64)
> + tick_broadcast_set_event(timeout, 1);
> }
> } else {
> if (__get_cpu_var(state).need_oneshot) {
> - __get_cpu_var(state).need_oneshot = 0;

And don't we still need to clear it here?

> + /* Turn all oneshots into slaves */
> + set_broadcast_sibling_state(cpu, 0);
> clockevents_set_mode(dev, CLOCK_EVT_MODE_ONESHOT);
> if (dev->next_event.tv64 != KTIME_MAX)
> tick_program_event(dev->next_event, 1);
> @@ -506,7 +584,12 @@ void tick_broadcast_oneshot_control(unsigned long reason)
> */
> static void tick_broadcast_clear_oneshot(int cpu)
> {
> - per_cpu(state, cpu).need_oneshot = 0;
> + int i;
> +
> + for_each_sibling (i, cpu) {
> + per_cpu(state, i).need_oneshot = 0;
> + per_cpu(state, i).slave = 0;
> + }
> }
>
> static void tick_broadcast_init_next_event(struct cpumask *mask,


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