lkml.org 
[lkml]   [2011]   [May]   [3]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
    Patch in this message
    /
    From
    Subject[PATCH 15/23] intel_sst: make sure the sst_drop_stream() get called when needed
    Date
    From: Feng Tang <feng.tang@intel.com>

    When "aplay test.wav", if we "ctrl+z" to suspend it, the last piece of
    sound will be played endlessly. So we need make sure the drop_stream
    is called in such a case.

    Signed-off-by: Feng Tang <feng.tang@intel.com>
    Signed-off-by: Alan Cox <alan@linux.intel.com>
    ---

    .../staging/intel_sst/intel_sst_drv_interface.c | 4 ++--
    1 files changed, 2 insertions(+), 2 deletions(-)


    diff --git a/drivers/staging/intel_sst/intel_sst_drv_interface.c b/drivers/staging/intel_sst/intel_sst_drv_interface.c
    index 1e8c056..bb64f2a 100644
    --- a/drivers/staging/intel_sst/intel_sst_drv_interface.c
    +++ b/drivers/staging/intel_sst/intel_sst_drv_interface.c
    @@ -283,8 +283,8 @@ void sst_process_mad_ops(struct work_struct *work)
    retval = sst_resume_stream(mad_ops->stream_id);
    break;
    case SST_SND_DROP:
    -/* retval = sst_drop_stream(mad_ops->stream_id);
    -*/ break;
    + retval = sst_drop_stream(mad_ops->stream_id);
    + break;
    case SST_SND_START:
    pr_debug("SST Debug: start stream\n");
    retval = sst_start_stream(mad_ops->stream_id);


    \
     
     \ /
      Last update: 2011-05-03 19:55    [W:0.023 / U:29.696 seconds]
    ©2003-2016 Jasper Spaans. hosted at Digital OceanAdvertise on this site