Messages in this thread | | | Subject | Re: [PATCH 2/2] input: mt: Document the MT event slot protocol (rev3) | From | Chase Douglas <> | Date | Sat, 22 May 2010 16:52:29 -0400 |
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On Sat, 2010-05-22 at 19:47 +0200, Henrik Rydberg wrote: > Chase Douglas wrote: > > On Sat, 2010-05-22 at 12:38 +0200, Henrik Rydberg wrote: > >> Getting serious, it is anyone's guess what will happen next, but I was picturing > >> a table, with a large multitouch screen and buttons along the side of the table. > >> Sure, we can do "ABS_BTN_0", "ABS_BTN_1", etc, but with slots in place, it seems > >> more natural to use something like "ABS_MT_BTN_X". While at it, REL_MT event > >> makes sense for those touchscreen techniques which register changes, like > >> acoustic pulse recognition. > > s/ABS/KEY/ > > > > > Shouldn't this be handled in userspace? I don't think we want to be > > quirking drivers for instances where the same touchscreen is overlaid on > > buttons in some cases, but not in others. If we don't quirk, we'd need > > some mechanism to tell the driver about such buttons. > > Perhaps you would like to clarify what "this" means here, and how you arrive at > quirking drivers.
I'm arriving rather late to the conversation, so this could be a matter of me not understanding everything. What I thought you were proposing is something like what I have on my Nexus One: an MT area encompassing a touchscreen and extending to an area of four "buttons" off the bottom of the screen. I was thinking that interactions with these buttons would trigger the KEY_MT_BTN events you mentioned. However, if thats the case then the driver needs to know of these buttons, so we've gone from a dumb touchscreen driver to a driver that must be aware of regions of the screen where there are buttons. This is where I think it would be better to have a userspace application (X?) understand the properties of the screen to know exactly what a touch means, instead of trying to interpret it inside the kernel.
If this isn't what you meant, then feel free to ignore me :).
-- Chase
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