Messages in this thread | | | Subject | Re: [PATCH] Kernel fbcon UNICODE font support | From | Microcai <> | Date | Sun, 28 Nov 2010 16:29:41 +0800 |
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在 2010-11-28日的 09:15 +0100,Vojtech Pavlik写道: > > Well, on VGA you could use the 512 glyphs available (9 bit character, 7 > bit attribute) and dynamically change the font in the video memory to > always contain the characters that you need on the screen. Chances are > that you won't need all 512 at any single time. The screen isn't that > large in classic VGA mode. > > But since VGA is mostly dead these days anyway, it'd be a neat hack, but > probably not worth the effort.
Can't do that. That's too tricky, and some times we *DO* need more than 512 different glyphs.
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