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SubjectRe: [PATCH 2/2] powerpc: implement arch_scale_smt_power for Power7
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On Wed, 2010-01-20 at 14:04 -0600, Joel Schopp wrote:
> On Power7 processors running in SMT4 mode with 2, 3, or 4 idle threads
> there is performance benefit to idling the higher numbered threads in
> the core.

So this is an actual performance improvement, not only power savings?

> This patch implements arch_scale_smt_power to dynamically update smt
> thread power in these idle cases in order to prefer threads 0,1 over
> threads 2,3 within a core.
>
> Signed-off-by: Joel Schopp <jschopp@austin.ibm.com>
> ---
> Index: linux-2.6.git/arch/powerpc/kernel/smp.c
> ===================================================================
> --- linux-2.6.git.orig/arch/powerpc/kernel/smp.c
> +++ linux-2.6.git/arch/powerpc/kernel/smp.c
> @@ -617,3 +617,44 @@ void __cpu_die(unsigned int cpu)
> smp_ops->cpu_die(cpu);
> }
> #endif
> +
> +static inline int thread_in_smt4core(int x)
> +{
> + return x % 4;
> +}
> +unsigned long arch_scale_smt_power(struct sched_domain *sd, int cpu)
> +{
> + int cpu2;
> + int idle_count = 0;
> +
> + struct cpumask *cpu_map = sched_domain_span(sd);
> +
> + unsigned long weight = cpumask_weight(cpu_map);
> + unsigned long smt_gain = sd->smt_gain;
> +
> + if (cpu_has_feature(CPU_FTRS_POWER7) && weight == 4) {
> + for_each_cpu(cpu2, cpu_map) {
> + if (idle_cpu(cpu2))
> + idle_count++;
> + }
> +
> + /* the following section attempts to tweak cpu power based
> + * on current idleness of the threads dynamically at runtime
> + */
> + if (idle_count == 2 || idle_count == 3 || idle_count == 4) {
> + if (thread_in_smt4core(cpu) == 0 ||
> + thread_in_smt4core(cpu) == 1) {
> + /* add 75 % to thread power */
> + smt_gain += (smt_gain >> 1) + (smt_gain >> 2);
> + } else {
> + /* subtract 75 % to thread power */
> + smt_gain = smt_gain >> 2;
> + }
> + }
> + }
> + /* default smt gain is 1178, weight is # of SMT threads */
> + smt_gain /= weight;
> +
> + return smt_gain;
> +
> +}

This looks to suffer significant whitespace damage.

The design goal for smt_power was to be able to actually measure the
processing gains from smt and feed that into the scheduler, not really
placement tricks like this.

Now I also heard AMD might want to have something similar to this,
something to do with powerlines and die layout.

I'm not sure playing games with cpu_power is the best or if simply
moving tasks to lower numbered cpus using an SD_flag is the best
solution for these kinds of things.

> Index: linux-2.6.git/kernel/sched_features.h
> ===================================================================
> --- linux-2.6.git.orig/kernel/sched_features.h
> +++ linux-2.6.git/kernel/sched_features.h
> @@ -107,7 +107,7 @@ SCHED_FEAT(CACHE_HOT_BUDDY, 1)
> /*
> * Use arch dependent cpu power functions
> */
> -SCHED_FEAT(ARCH_POWER, 0)
> +SCHED_FEAT(ARCH_POWER, 1)
>
> SCHED_FEAT(HRTICK, 0)
> SCHED_FEAT(DOUBLE_TICK, 0)

And you just wrecked x86 ;-)

It has an smt_power implementation that tries to measure smt gains using
aperf/mperf, trouble is that this represents the actual performance not
the capacity. This has the problem that when idle it represents 0
capacity and will not attract work.

Coming up with something that actually works there is on the todo list,
I was thinking perhaps temporal maximums from !idle.

So if you want to go with this, you'll need to stub out
arch/x86/kernel/cpu/sched.c





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