Messages in this thread | | | Date | Mon, 20 Jul 2009 23:39:44 +0900 | From | Paul Mundt <> | Subject | Re: [PATCH] Restructure BSS linker script macros. |
| |
On Sat, Jul 18, 2009 at 12:13:36AM +0200, Sam Ravnborg wrote: > On Thu, Jul 16, 2009 at 06:58:50PM -0400, Tim Abbott wrote: > > On Thu, 16 Jul 2009, Tim Abbott wrote: > > > > > On Thu, 16 Jul 2009, Sam Ravnborg wrote: > > > > > > > On Sun, Jul 12, 2009 at 06:23:33PM -0400, Tim Abbott wrote: > > > > > I'd like acks from Sam and David on this one. Also CCing Paul, since > > > > > he has a patch from me which will need to be updated to use > > > > > BSS_SECTION(0, PAGE_SIZE, 4) once this gets merged. > > [...] > > > > Could you please resend including the necessary fix for mn10300 so we do not > > > > break bisecting. > > > > > > I don't understand what you're asking here. The original patch I sent > > > does include the necessary fix for mn10300 in the first hunk (reproduced > > > below). I intentionally changed the mn10300 use at the same time as > > > changing the macros in order to avoid breaking bisecting. > > > > I realized that you probably meant that I should resend the sh patch that > > I have currently in linux-next via Paul's tree that is broken by this > > change. > > > > Paul -- the patch below differs from the version have in two ways: > > (1) I updated it to use the fixed BSS linker script macros from this > > thread. > > (2) I dropped the hunk that conflicted with a similar change in the percpu > > tree[2], as the version of that change in the percpu tree is better. > > I do not expect Tejun's work to be included until next merge window. > It would be nice if we could queue up a lot of vmlinux.lds > cleanup patches so they are ready for next merge window. > But we should rely on the arch maintainers mostly - as you nicely > have done for sh here. > I've pulled your kbuild-fixes.git in to a topic branch with Tim's BSS_SECTION fix applied over top of it, this seemed like the easiest way to keep my tree building both in and out of -next. Once kbuild-fixes hits Linus's tree it should all sort itself out anyways.
| |