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DateTue, 13 May 2008 08:31:01 -0700
FromAndrew Morton <>
SubjectRe: [PATCH] asm-generic/bitops/fls64.h
On Tue, 13 May 2008 14:43:43 +0400 Nickolay Vinogradov <nickolay@protei.ru> wrote:

> Andrew Morton __________:> > On Sun, 04 May 2008 22:58:50 +0400> > ____________________ ______________ ____________________ <nickolay@protei.ru> wrote:
> > 
> >> bugfix in fls64 on a big endian systems(against 2.6.25).
> >>> >> Signed-off-by: Nickolay Vinogradov <nickolay@protei.ru>
> >>
> >> --
> >>
> >> diff --git a/include/asm-generic/bitops/fls64.h 
> >> b/include/asm-generic/bitops/fls64.h
> >> index 1b6b17c..2eedb6f 100644
> >> --- a/include/asm-generic/bitops/fls64.h
> >> +++ b/include/asm-generic/bitops/fls64.h
> >> @@ -8,7 +8,7 @@ static inline int fls64(__u64 x)
> >>          __u32 h = x >> 32;
> >>          if (h)
> >>                  return fls(h) + 32;
> >> -       return fls(x);
> >> +       return fls((__u32)x);
> >>   }
> >>
> >>   #endif /* _ASM_GENERIC_BITOPS_FLS64_H_ */
> > 
> > Please describe the bug which you are fixing?
> > 
> > Perhaps a more robust fix to <whatever the bug is> would be to
> > repair fls() so that it works correctly when passed a u64.  Perhaps.> > Repair fls64() so that it works correctly when passed a u64.
> 

Yes, but what's wrong with it now?

The fls() in include/asm-generic/bitops/fls.h takes an int.

The fls() in include/asm-x86/bitops.h takes an int.

So both of these will already trucate the incoming argument to 32-bits.

It seems that you are using a version of fls() which doesn't do this. 
Why?  Which architecture are you using?  Would it not be more robust to
fix fls()?
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