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SubjectRe: [RFC][PATCH 0/3] Skip I/O merges when disabled
On Wed, Apr 23 2008, Alan D. Brunelle wrote:
> The block I/O + elevator + I/O scheduler code spends a lot of time
> trying to merge I/Os -- rightfully so under "normal" circumstances.
> However, if one were to know that the incoming I/O stream was /very/
> random in nature, the cycles are wasted. (This can be the case, for
> example, during OLTP-type runs.)
> This patch stream adds a per-request_queue tunable that (when set)
> disables merge attempts, thus freeing up a non-trivial amount of CPU cycles.
> I'll be doing some more benchmarking, but this is a representative set
> of data on a two-way Opteron box w/ 4 SATA drives. 'fio' was used to
> generate random 4k asynchronous direct I/Os over the 128GiB of each SATA
> drive. Oprofile was used to collect the results, and we collected
> extracted below shows both the percentage for all samples (including
> non-kernel) as well as just those from the block I/O layer + elevator +
> deadline I/O scheduler + SATA modules.
> v2.6.25 (not patched): CPU: 5.8330% (total) 7.5644% (I/O code only)
> v2.6.25 + nomerges = 0: CPU: 5.8008% (total) 7.5806% (I/O code only)
> v2.6.25 + nomerges = 1: CPU: 4.5404% (total) 5.9416% (I/O code only)
> v2.6.25 (not patched): DCM: 8.1967% (total) 10.5188% (I/O code only)
> v2.6.25 + nomerges = 0: DCM: 7.2291% (total) 9.4087% (I/O code only)
> v2.6.25 + nomerges = 1: DCM: 6.1989% (total) 8.0155% (I/O code only)
> I've typically been seeing a good 20-25% reduction in CPU samples, and
> 10-15% in DCM samples for the random load w/ nomerges set to 1 compared
> to set to 0 (looking at just the block code).
> [BTW: The I/O performance doesn't change much between the 3 sets of data
> - the seek + I/O times themselves dominate things to such a large
> extent. There is a very small improvement seen w/ nomerges=1, but <<1%.]
> It's not clear to me why 2.6.25 (not patched) requires /more/ cycles
> than does the patched kernel w/ nomerges=0 -- it's been consistent in
> the handful of runs I've done. I'm going to do a large set of runs for
> each condition (not patched, nomerges=0 & nomerges=1) to verify that
> this holds over multiple runs. I'm also going to check out sequential
> loads to see what (if any) penalty the extra couple of checks incurs on
> those (probably not noticeable).
> The first patch in the series adds the tunable; The second adds in the
> check to skip the merge code; and the third adds in the check to skip
> adding requests to hash lists for merging.

The functionality is fine with me, merging is obviously a non-zero
amount of cycles spent on IO and if you know it's in vain, may as well
turn it off. One suggestion, though - if you add this as a performance
rather than functionality change, I would suggest keeping the one-hit
cache merge as that is essentially free. Better than free actually,
since if you hit that merge point you'll be spending way less cycles
than allocating+setting up a new request.

Jens Axboe

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