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Recent patch titled
Reduce CPU wastage on idle md array with a write-intent bitmap.
would sometimes leave the array with dirty bitmap bits that stay
dirty. A subsequent write would sort things out so it isn't a big
problem, but should be fixed nonetheless.
We need to make sure that when the bitmap becomes not "allclean", the
daemon_sleep really does get set to a sensible value.
Signed-off-by: Neil Brown <neilb@suse.de>
### Diffstat output
./drivers/md/bitmap.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff .prev/drivers/md/bitmap.c ./drivers/md/bitmap.c
--- .prev/drivers/md/bitmap.c 2008-03-07 15:51:23.000000000 +1100
+++ ./drivers/md/bitmap.c 2008-03-07 15:56:57.000000000 +1100
@@ -1045,7 +1045,8 @@ void bitmap_daemon_work(struct bitmap *b
if (bitmap == NULL)
return;
if (time_before(jiffies, bitmap->daemon_lastrun + bitmap->daemon_sleep*HZ))
- return;
+ goto done;
+
bitmap->daemon_lastrun = jiffies;
if (bitmap->allclean) {
bitmap->mddev->thread->timeout = MAX_SCHEDULE_TIMEOUT;
@@ -1142,6 +1143,7 @@ void bitmap_daemon_work(struct bitmap *b
}
}
+ done:
if (bitmap->allclean == 0)
bitmap->mddev->thread->timeout = bitmap->daemon_sleep * HZ;
}
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