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    SubjectRe: Notes on support for multiple devices for a single filesystem
    On Wed, 2008-12-17 at 11:53 -0800, Andrew Morton wrote:
    > On Wed, 17 Dec 2008 08:23:44 -0500
    > Christoph Hellwig <> wrote:
    > > FYI: here's a little writeup I did this summer on support for
    > > filesystems spanning multiple block devices:
    > >
    > >
    > > --
    > >
    > > === Notes on support for multiple devices for a single filesystem ===
    > >
    > > == Intro ==
    > >
    > > Btrfs (and an experimental XFS version) can support multiple underlying block
    > > devices for a single filesystem instances in a generalized and flexible way.
    > >
    > > Unlike the support for external log devices in ext3, jfs, reiserfs, XFS, and
    > > the special real-time device in XFS all data and metadata may be spread over a
    > > potentially large number of block devices, and not just one (or two)
    > >
    > >
    > > == Requirements ==
    > >
    > > We want a scheme to support these complex filesystem topologies in way
    > > that is
    > >
    > > a) easy to setup and non-fragile for the users
    > > b) scalable to a large number of disks in the system
    > > c) recoverable without requiring user space running first
    > > d) generic enough to work for multiple filesystems or other consumers
    > >
    > > Requirement a) means that a multiple-device filesystem should be mountable
    > > by a simple fstab entry (UUID/LABEL or some other cookie) which continues
    > > to work when the filesystem topology changes.
    > "device topology"?
    > > Requirement b) implies we must not do a scan over all available block devices
    > > in large systems, but use an event-based callout on detection of new block
    > > devices.
    > >
    > > Requirement c) means there must be some version to add devices to a filesystem
    > > by kernel command lines, even if this is not the default way, and might require
    > > additional knowledge from the user / system administrator.
    > >
    > > Requirement d) means that we should not implement this mechanism inside a
    > > single filesystem.
    > >
    > One thing I've never seen comprehensively addressed is: why do this in
    > the filesystem at all? Why not let MD take care of all this and
    > present a single block device to the fs layer?
    > Lots of filesystems are violating this, and I'm sure the reasons for
    > this are good, but this document seems like a suitable place in which to
    > briefly decribe those reasons.

    I'd almost rather see this doc stick to the device topology interface in
    hopes of describing something that RAID and MD can use too. But just to
    toss some information into the pool:

    * When moving data around (raid rebuild, restripe, pvmove etc), we want
    to make sure the data read off the disk is correct before writing it to
    the new location (checksum verification).

    * When moving data around, we don't want to move data that isn't
    actually used by the filesystem. This could be solved via new APIs, but
    keeping it crash safe would be very tricky.

    * When checksum verification fails on read, the FS should be able to ask
    the raid implementation for another copy. This could be solved via new

    * Different parts of the filesystem might want different underlying raid
    parameters. The easiest example is metadata vs data, where a 4k
    stripesize for data might be a bad idea and a 64k stripesize for
    metadata would result in many more rwm cycles.

    * Sharing the filesystem transaction layer. LVM and MD have to pretend
    they are a single consistent array of bytes all the time, for each and
    every write they return as complete to the FS.

    By pushing the multiple device support up into the filesystem, I can
    share the filesystem's transaction layer. Work can be done in larger
    atomic units, and the filesystem will stay consistent because it is all

    There are other bits and pieces like high speed front end caching
    devices that would be difficult in MD/LVM, but since I don't have that
    coded yet I suppose they don't really count...


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