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SubjectRe: [PATCH] bsg : Add support for io vectors in bsg
James.Bottomley@HansenPartnership.com wrote on Thu, 10 Jan 2008 14:55 -0600:
> On Thu, 2008-01-10 at 15:43 -0500, Pete Wyckoff wrote:
> > fujita.tomonori@lab.ntt.co.jp wrote on Wed, 09 Jan 2008 09:11 +0900:
> > > On Tue, 8 Jan 2008 17:09:18 -0500
> > > Pete Wyckoff <pw@osc.edu> wrote:
> > > > I took another look at the compat approach, to see if it is feasible
> > > > to keep the compat handling somewhere else, without the use of #ifdef
> > > > CONFIG_COMPAT and size-comparison code inside bsg.c. I don't see how.
> > > > The use of iovec is within a write operation on a char device. It's
> > > > not amenable to a compat_sys_ or a .compat_ioctl approach.
> > > >
> > > > I'm partial to #1 because the use of architecture-independent fields
> > > > matches the rest of struct sg_io_v4. But if you don't want to have
> > > > another iovec type in the kernel, could we do #2 but just return
> > > > -EINVAL if the need for compat is detected? I.e. change
> > > > dout_iovec_count to dout_iovec_length and do the math?
> > >
> > > If you are ok with removing the write/read interface and just have
> > > ioctl, we could can handle comapt stuff like others do. But I think
> > > that you (OSD people) really want to keep the write/read
> > > interface. Sorry, I think that there is no workaround to support iovec
> > > in bsg.
> >
> > I don't care about read/write in particular. But we do need some
> > way to launch asynchronous SCSI commands, and currently read/write
> > are the only way to do that in bsg. The reason is to keep multiple
> > spindles busy at the same time.
>
> Won't multi-threading the ioctl calls achieve the same effect? Or do
> you trip over BKL there?

There's no BKL on (new) ioctls anymore, at least. A thread per
device would be feasible perhaps. But if you want any sort of
pipelining out of the device, esp. in the remote iSCSI case, you
need to have a good number of commands outstanding to each device.
So a thread per command per device. Typical iSCSI queue depth of
128 times 16 devices for a small setup is a lot of threads.

The pthread/pipe latency overhead is not insignificant for fast
storage networks too.

> > How about these new ioctls instead of read/write:
> >
> > SG_IO_SUBMIT - start a new blk_execute_rq_nowait()
> > SG_IO_TEST - complete and return a previous req
> > SG_IO_WAIT - wait for a req to finish, interruptibly
> >
> > Then old write users will instead do ioctl SUBMIT. Read users will
> > do TEST for non-blocking fd, or WAIT for blocking. And SG_IO could
> > be implemented as SUBMIT + WAIT.
> >
> > Then we can do compat_ioctl and convert up iovecs out-of-line before
> > calling the normal functions.
> >
> > Let me know if you want a patch for this.
>
> Really, the thought of re-inventing yet another async I/O interface
> isn't very appealing.

I'm fine with read/write, except Tomo is against handling iovecs
because of the compat complexity with struct iovec being different
on 32- vs 64-bit. There is a standard way to do "compat" ioctl that
hides this handling in a different file (not bsg.c), which is the
only reason I'm even considering these ioctls. I don't care about
compat setups per se.

Is there another async I/O mechanism? Userspace builds the CDBs,
just needs some way to drop them in SCSI ML. BSG is almost perfect
for this, but doesn't do iovec, leading to lots of memcpy.

-- Pete


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